Two-Handed direct interaction with ARToolkit
A mobile augmented reality system for 3D interaction requires an
easy to use, interactive input device. In our work on the Studierstube
project, we had long-term experience with two-handed direct manipulation
interfaces based on tracked props like pens and tablets. However,
for a mobile setup, props are no longer appropriate as they permanently
occupy the user’s hands and prevent the user from performing
everyday tasks such as opening doors.
Instead, we resorted to the common tool which is very intuitive
to use and can be applied for nearly all interactions: our hands.
A big advantage of hand based interaction is the intuitive use of
gestures such as pointing, grabbing or stretching.
More details can be found in the Publication:
S. Veigl, A. Kaltenbach, F. Ledermann, G. Reitmayr, D. Schmalstieg
Two-Handed Direct Interaction with ARToolKit
To appear in: Proceedings of the IEEE First International Workshop
on ARToolKit, 2002.
Available as technical report TR-188-2-2002-11,
Vienna University of Technology. |

The components of our "Pinch Glove"

The Personal Interaction Panel (PIP), using a Trackpad
as pointing device.

Two gloves and the PIP in action. |